Category: iOS
Developing iOS 10 Apps with Swift by Stanford
Animation / Breakout: Assignment 5, CS193P, Stanford University (Winter 2015)
Variation on Dropit Demo from Lecture 12: Dynamic Animation, CS193P, Stanford University
A List of Swift and iOS Learning Resources for an Effective Learning Path
I have compiled the following resources based on my own experience and what I believe would be an effective learning path for beginners to get up to speed on iOS development. 1. Udacity Start with the free iOS courses available at Udacity. They are not only fun and engaging but … Continue Reading A List of Swift and iOS Learning Resources for an Effective Learning Path
Smashtag: Assignment 4, Stanford University, CS193P, Winter 2015
GraphingCalculator: Assignment 3, Stanford University, CS193P, Winter 2015
CalculatorBrain: Assignment 2, Stanford University Winter 2015 (iOS)
Calculator: Assignment 1, Stanford University Winter 2015 (iOS)
Detecting if Headphones are Plugged-in to an iOS Device in Swift
Platform: iOS 8.x or later Device: iPhone Language: Swift Motivation: when user unplugs their headphones, you wan’t to stop playing audio (iTunes like behavior) in your app The following code snippet shows how to detect if headphones are plugged in (when the app starts or is woken up). The println() … Continue Reading Detecting if Headphones are Plugged-in to an iOS Device in Swift